<table directory="assets">
	<add from_db="true" path="units/pd2_dlc_arena/props/are_prop_security_button/are_prop_security_button" type="unit">
		<material_config path="units/pd2_dlc_arena/props/are_prop_security_button/are_prop_security_button"/>
		<object path="units/pd2_dlc_arena/props/are_prop_security_button/are_prop_security_button"/>
		<sequence_manager path="units/pd2_dlc_arena/props/are_prop_security_button/are_prop_security_button"/>
		<unit path="units/pd2_dlc_arena/props/are_prop_security_button/are_prop_security_button"/>
	</add>
	<add from_db="true" path="units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container" type="unit">
		<material_config path="units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container"/>
		<object path="units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container"/>
		<sequence_manager path="units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container"/>
		<unit path="units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container"/>
	</add>
	<add from_db="true" path="units/pd2_dlc_fex/pickups/fex_pku_coke_small/fex_pku_coke_small" type="unit">
		<effect load="true" path="effects/payday2/particles/grab/grab_coke"/>
		<effect load="true" path="effects/payday2/particles/grab/parts/coke_smoke"/>
		<material_config path="units/world/props/apartment/cocaine/cokebag"/>
		<object path="units/pd2_dlc_fex/pickups/fex_pku_coke_small/fex_pku_coke_small"/>
		<sequence_manager path="units/pd2_dlc_fex/pickups/fex_pku_coke_small/fex_pku_coke_small"/>
		<unit path="units/pd2_dlc_fex/pickups/fex_pku_coke_small/fex_pku_coke_small"/>
	</add>
	<add from_db="true" path="units/pd2_dlc_flat/props/flt_prop_cocaine_bag/flt_prop_cokebag_depleted" type="unit">
		<material_config path="units/pd2_dlc_flat/props/flt_prop_cocaine_bag/flt_prop_cokebagvaria"/>
		<object path="units/pd2_dlc_flat/props/flt_prop_cocaine_bag/flt_prop_cokebag_depleted"/>
		<unit path="units/pd2_dlc_flat/props/flt_prop_cocaine_bag/flt_prop_cokebag_depleted"/>
	</add>
	<add from_db="true" path="units/pd2_dlc_flat/props/flt_prop_cocaine_bag/flt_prop_cokebagvaria" type="unit">
		<material_config path="units/pd2_dlc_flat/props/flt_prop_cocaine_bag/flt_prop_cokebagvaria"/>
		<object path="units/pd2_dlc_flat/props/flt_prop_cocaine_bag/flt_prop_cokebagvaria"/>
		<unit path="units/pd2_dlc_flat/props/flt_prop_cocaine_bag/flt_prop_cokebagvaria"/>
	</add>
	<add from_db="true" path="units/payday2/pickups/gen_pku_cocaine/gen_pku_cocaine_pure" type="unit">
		<material_config path="units/payday2/pickups/gen_pku_cocaine/gen_pku_cocaine_pure"/>
		<object path="units/payday2/pickups/gen_pku_cocaine/gen_pku_cocaine_pure"/>
		<sequence_manager path="units/payday2/pickups/gen_pku_cocaine/gen_pku_cocaine_pure"/>
		<unit path="units/payday2/pickups/gen_pku_cocaine/gen_pku_cocaine_pure"/>
	</add>
	<add from_db="true" path="units/dev_tools/level_tools/navigation_blocker_20" type="unit">
		<unit path="units/dev_tools/level_tools/navigation_blocker_20"/>
		<object path="units/dev_tools/level_tools/navigation_blocker_20"/>
		<material_config path="core/material_configs/hub_elements"/>
	</add>
</table>
